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Breeze Client Archive — Older Builds

The full trail of Breeze Client builds. Today's release targets Fabric 26.2 — the builds catalogued below run on Fabric 1.21.11.

After the newest build? Head to the downloads page for the current stable release.

v0.9 Beta Beta June 2025

Changelog

  • New: a JavaScript scripting engine that loads custom modules at runtime, no restart needed
  • New: cloud configs that save, share and sync module settings across devices through a profile link
  • New: twelve more ghost modules, among them Scaffold and AutoTool, plus a sharper sub-tick Reach
  • New: Flarial and Quantum skins join the built-in theme set
  • Improved: KillAura rebuilt with adaptive prediction, cutting deviation sharply on Grim 2.4+ servers
  • Improved: ClickGUI redesigned with animated category panels and live search
  • Improved: startup time down 40% thanks to lazy module initialisation
  • Fixed: memory leak in AutoFish during long sessions
  • Fixed: wrong hitbox rendering in spectator mode with ESP on
  • Fixed: Timer clashing with Velocity on AAC 5.x servers
v0.8 Alpha Alpha March 2025

Changelog

  • New: first public alpha — a core ghost suite with KillAura, Velocity and AutoCrit
  • New: in-game ClickGUI with category layout and a keybind manager
  • New: Default, Fancy, Silence, Leaf and Pink skins bundled in
  • New: ESP module with player, mob and item render modes
  • New: HUD editor with drag-and-drop placement of coordinates, FPS, armour and potion readouts
  • Improved: injection made stable — no restart needed after dropping the JAR on Windows
  • Improved: per-profile config persistence, so settings survive a restart
  • Fixed: launch crash caused by incompatible shader mods in the folder
  • Fixed: Sprint jitter on servers with strict movement checks
  • Known issue: Scaffold sometimes skips a block at Y-level changes; a fix was queued for the next build
v0.7 Alpha Alpha December 2024

Changelog

  • New: first closed alpha, handed to invite-only testers over Discord
  • New: the core module framework, with 18 proof-of-concept modules
  • New: a bare ClickGUI prototype — toggles only, no settings panels
  • New: Fabric loader integration confirmed on 1.21.11
  • New: a baseline KillAura with adjustable range and hit chance
  • New: Velocity cutting knockback at adjustable horizontal and vertical percentages
  • Improved: Mixin hooks refactored, trimming tick overhead by 12%
  • Fixed: null-pointer crash when joining servers with custom resource packs
  • Fixed: keybind clashes with vanilla controls on F3 and F5
  • Known issue: no theme system yet — one hardcoded skin